- Developer
- SayGames Ltd
- Installs
- 1K+
- Downloads
- 0
- Views
- 3
- Updated
- Oct 23, 2026
Screenshots




About TidyUp! Toy Store
The toy store looks like a birthday party exploded in it. TidyUp! drops you in first person, on foot, in a spacious shop where colorful playthings lie scattered across the floor — and hands you the only job: grab them by hand, carry them to the right shelves, and turn chaos into neat displays, row by row.
Unlike grid-bound sort puzzlers, this one is walked, not tapped from above. You roam between counters, pick up boxes and cars with hands-on controls, and hunt the correct shelf for each item — with help available: a target-seeking radar of scanners points you to matching toys and their proper places when the mess gets deep.
Progression quietly widens your arms: completing tasks upgrades your carrying capacity so each trip hauls more, and an automated grab power — magnets — pulls nearby toys toward you, speeding the sweep. The loop promises endless sections of varied toy categories, delivered at a deliberately unhurried pace: no stressful timers, just shelves filling up and tactile little confirmations as things click into place.
Proportion check: this is a brand-new, very small release — 1K+ downloads, a middling 3.6 rating — from SayGames, a studio that normally ships at huge scale. The organizing-game pleasure (before/after, mess/order) is real and well understood; whether this particular store has enough depth beyond the first delightful tidy is something only its first players currently know.





